Thursday, 24 May 2012

Beta and beta

As you probably know if you're reading this, I'm making some iPad/iPhone games as part of my thesis at Hogwarts.

The first game, SingSmash, has recently moved into that magical state known as "beta" where you— yes, you!— can play it on your very own touchtronic device, if you don't mind that it's not quite finished yet and it will probably crash occasionally.

I am using TestFlight for my beta handling, which greatly simplifies what used to be a complicated process of emailing device UDID's and then manually installing software via iTunes. There are a couple of weird workflow things on their site that still trip me up, but overall it's a great (and free!) service.

Most exciting of all, though, is that the app is going to look so beautiful thanks to the participation of the talented, tasteful and speedy Canadian visual artist and designer Jeff Kulak. It's easy for me to forget that liking good design does not automatically translate to being able to instantiate a good design, and every time he sends me art updates they seem to have a better menu flow somehow hidden within them. The difference in beauty between the last beta and the one I'm about to go work on will be considerable.

Should you wish, you can sign up for the beta via this link. I am also occasionally tweeting and blogging, although those things will probably pick up as the beta nears the release phase.